MotionPath

Creates a motion path curve over the specified frame range for each filtered location. Note the output scene will be isolated to the matching locations only.

user

Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.

out

The processed output scene.

enabled

The on/off state of the node. When it is off, the node outputs the input scene unchanged.

in

The input scene

filter

The filter used to control which parts of the scene are processed. A Filter node should be connected here.

start

The first frame of motion tracking can be specified relative to the current frame or as an absolute value.

start.mode

Controls whether start.frame is relative to the current frame or an absolute value.

start.frame

The first frame of motion tracking.

end

The last frame of motion tracking can be specified relative to the current frame or as an absolute value.

end.mode

Controls whether end.frame is relative to the current frame or an absolute value.

end.frame

The last frame of motion tracking.

samplingMode

Use “Fixed” mode for a curve with a constant vertex count.

Use “Variable” mode for a curve sampled at regular step intervals.

Note

This curve may have a changing vertex count over a frame range.

Caution

In “Variable” mode it may not be possible to render with deformation blur enabled. Be sure to disable it via StandardAttributes if you want to render a variable sampled curve.

step

The sampling rate between start.frame and end.frame.

Note

start.frame and end.frame will always be sampled even if the step does not exactly fit the range.

Caution

With a small step size it may not be possible to render with deformation blur enabled.

samples

The exact number of samples (including start.frame and end.frame) when using a “Fixed” samplingMode.

adjustBounds

Opt in or out of bounds calculations.