• MeshSegments : Added a node for identifying faces in contiguous segments.


  • USD :

    • Added support for Arnold-USD’s convention for representing connections to individual indices of an array.

    • Added loading of float4 USD shader parameters as Color4 parameters in Gaffer.


  • Viewer : Fixed bug which made it impossible to switch back to a previously used display transform.

  • Cycles : Disabled auto-tiling mode for the viewport/interactive render mode, which caused odd/glitchy behaviour on larger than 2k renders.

  • HierarchyView : Fixed P and N editor focus hotkeys.


  • Cortex : Updated to