MotionPath¶
Creates a motion path curve over the specified frame range for each filtered location. Note the output scene will be isolated to the matching locations only.
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out¶
The processed output scene.
enabled¶
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
in¶
The input scene
filter¶
The filter used to control which parts of the scene are processed. A Filter node should be connected here.
start¶
The first frame of motion tracking can be specified relative to the current frame or as an absolute value.
start.mode¶
Controls whether start.frame is relative to the current frame or an absolute value.
start.frame¶
The first frame of motion tracking.
end¶
The last frame of motion tracking can be specified relative to the current frame or as an absolute value.
end.mode¶
Controls whether end.frame is relative to the current frame or an absolute value.
end.frame¶
The last frame of motion tracking.
samplingMode¶
Use “Fixed” mode for a curve with a constant vertex count.
Use “Variable” mode for a curve sampled at regular step intervals.
Note
This curve may have a changing vertex count over a frame range.
Caution
In “Variable” mode it may not be possible to render with
deformation blur enabled. Be sure to disable it via StandardAttributes
if you want to render a variable sampled curve.
step¶
The sampling rate between start.frame and end.frame.
Note
start.frame and end.frame will always be sampled
even if the step does not exactly fit the range.
Caution
With a small step size it may not be possible to render
with deformation blur enabled.
samples¶
The exact number of samples (including start.frame and end.frame) when using a “Fixed” samplingMode.
adjustBounds¶
Opt in or out of bounds calculations.