Fixed save/load of user plugs created via the UI (#174).
Fixed UI for generic Options and Attributes nodes.
Removed collapsibility of Transform node’s transform plug as it just cluttered up the UI.
Removed collapsibility of Attribute node’s attributes plug as it just cluttered up the UI.
Removed collapsibility of Lights node’s parameters plug as it just cluttered up the UI.
Fixed MeshType::affects() (#175).
Fixed SceneInspector update (#176).
Improved SceneInspector shader representation (#147).
Improved SceneInspector numeric formatting (#88).
Added drag and drop node connection re-wiring (#78).
Added virtual slider for NumericWidgets, engaged using LeftClick + Control or ShiftControl (#79).
Fixed dirty propagation for Light nodes.
Added first implementation of interactive rerendering in the InteractiveRenderManRender node. (#141)
Deleting nodes attempts to rebuild the network to act as if the deleted nodes had been disabled (#95).
Viewports can be panned/tracked using middle mouse with no modifier key (#28).