Text

Creates an object containing a polygon representation of an arbitrary string of text.

user

Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.

out

The output scene.

enabled

The on/off state of the node. When it is off, the node outputs an empty scene.

name

The name of the object in the output scene.

sets

A list of sets to include the object in. The names should be separated by spaces.

transform

The transform applied to the object.

text

The text to output. This is triangulated into a mesh representation using the specified font.

font

The font to use - this should be a .ttf font file which is located on the paths specified by the IECORE_FONT_PATHS environment variable.

Supported file extensions : ttf