• Viewer :

    • Fixed bug that caused the Inspector to edit the wrong node when SetFilters were in use.

    • Fixed bugs when using the CameraTool to manipulate scaled cameras or lights. Note: the Viewport projection will no longer display the effects of scale or shear components in the view matrix.

  • Render/InteractiveRender : Fixed bug in light filter context handling. This could result in light filters not being linked to the correct lights, or cause exceptions during scene translation.


  • FilterPlug : Added match method to evaluate the filter for the specified ScenePlug.

  • ViewportGadget : setCameraTransform now properly removes scale and shear from the supplied matrix.