MeshSegments : Added a node for identifying faces in contiguous segments.
Added support for Arnold-USD’s convention for representing connections to individual indices of an array.
Added loading of
float4USD shader parameters as
Color4parameters in Gaffer.
Viewer : Fixed bug which made it impossible to switch back to a previously used display transform.
Cycles : Disabled auto-tiling mode for the viewport/interactive render mode, which caused odd/glitchy behaviour on larger than 2k renders.
HierarchyView : Fixed P and N editor focus hotkeys.
Cortex : Updated to 10.4.4.0.