# ShuffleAttributes

ShuffleAttributes is used to copy or rename arbitrary numbers of attributes at the filtered locations. The deleteSource plugs may be used to remove the original source attribute(s) after the shuffling has been completed. The replaceDestination plugs may be used to specify whether each shuffle should replace already written destination data with the same name.

An additional context variable ${source} can be used on the destination plugs to insert the name of each source attribute. For example, to prefix all attributes with user: set the source to * and the destination to user:${source}.

## user

Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.

## out

The processed output scene.

## enabled

The on/off state of the node. When it is off, the node outputs the input scene unchanged.

The input scene

## filter

The filter used to control which parts of the scene are processed. A Filter node should be connected here.

## shuffles

The attributes to be shuffled - arbitrary numbers of attributes may be shuffled via the source/destination plugs. The deleteSource plug may be used to remove the original attribute(s). The replaceDestination plug may be used to specify whether each shuffle should replace already written destination data with the same name.