• Instancer : Added support for generating procedural variation via context variables.

    • Time offsets for animation.

    • Seeds for randomisation.

    • Arbitrary context variables driven by primitive variables.


  • FrameMask : Improved performance when dealing with long frame ranges.

  • Node : Improved performance of type queries related to dispatch processes.

  • FilterResults :

    • Added outStrings plug, which provides the result converted to a list of strings.

    • Improved performance of hash.

  • PrimitiveInspector : Improved responsiveness by performing work in the background instead of locking the UI.

  • Graph Editor : Prevented zooming in so far you can’t see nodes.

  • FileMenu : Increased the maximum number of items in the “Open Recent” menu to 25.

  • StringPlug : Improved accuracy of hashes for strings not containing substitutions.


  • Layouts : Fixed broken keyboard shortcuts in floating editors.

  • EventLoop : Fixed potential problem with UI thread execution.


  • SceneAlgo : Added matchingPathsHash() function.

  • ViewportGadget : Added setMaxPlanarZoom() and getMaxPlanarZoom() methods to limit zooming in.