- OSLShader : Fixed loading of
mx_invert_floatshaders. These were renamed to
mx_invert_float_floatin the OpenShadingLanguage project.
- PythonEditor : Fixed bug where the input widget didn’t scroll to show the new line when Return was pressed.
- TypedObjectPlug : Fixed bug in the serialisation of some
IECore.CompoundObjectvalues (the necessary
import IECorewas sometimes missing). This was particularly likely to affect CustomAttributes nodes where the
extraAttributesplug was used.