- Render : Fixed bug which prevented non-SceneNodes (for instance, Switches or ContextVariables nodes) from rendering (#3061).
- ValuePlug : Fixed GIL management bugs. These were most visible in a hang caused by toggling exposure in the ImageView while background processing was being performed (#3068).
- SceneInspector : Fixed drag and drop of PrimitiveVariables (#3067).
- Instancer (#3072) :
- Fixed crashes caused by duplicate ids. Duplicates are now ignored.
- Fixed child ordering to be ascending by id.
- GraphEditor : Fixed bug drawing auxiliary connections to sizeless parent nodules (#3069).