0.1.1.0

Core

  • Optimised computation for long chains of nodes (#963).
    • Optimised repeat calls to Context::hash().
    • Added Context::changed() method.
    • Made Context::hash() ignore “ui:” prefixed entries.
    • Refactored ValuePlug::hash() to delegate to Computation.

UI

  • Fixed Execute->Repeat Previous menu item.
  • Fixed display of ‘<’, ‘>’ and ‘&’ in SceneInspector.

Scene

  • Added an ExternalProcedural node (#722).
  • Added pass-through plugs to ExecutableRender nodes and SceneWriter.
  • Added pixelAspectRatio, overscan, and resolutionMultiplier options (#979).

Image

  • Added pass-through plugs for ImageWriter.

Build

  • Requires Cortex 9.0.0-a6
  • Fixed typedef issues when building with GCC 4.8
  • Added Travis config for build verification (doesn’t run the tests yet)