• ArnoldLightFilter : Fixed bug which caused animated light blockers to lose their transform.

  • NodeEditor : Fixed bug that allowed drag and drop to create unwanted input connections to output plugs.

  • GraphComponent : Fixed bug that allowed construction with an invalid name (#3436).

  • Layouts : Keyboard shortcuts will now work in detached panels restored with a layout.

  • ArnoldLight : Fixed a bug that prevented OSL shaders being used with Arnold lights.

  • GraphEditor : Fixed several bugs and a crash that could occur when a parent of the editor’s root node was changed or deleted.

  • ImageReader : Fixed bug which meant that changes to the default format were not respected.

  • UVInspector : Fixed bug which prevented alternative UV sets from being viewed.

  • SceneInspector : Fixed bug comparing objects where a particular primitive variable existed on only one of the objects (#3432).