• OSLShader : Fixed loading of mx_invert_float shaders. These were renamed to mx_invert_float_float in the OpenShadingLanguage project.
  • PythonEditor : Fixed bug where the input widget didn’t scroll to show the new line when Return was pressed.
  • TypedObjectPlug : Fixed bug in the serialisation of some IECore.CompoundObject values (the necessary import IECore was sometimes missing). This was particularly likely to affect CustomAttributes nodes where the extraAttributes plug was used.