Parents one scene hierarchy into another.
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
The processed output scene.
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
The input scene
The filter used to control which parts of the scene are processed. A Filter node should be connected here.
The location which the child is parented under. This is ignored when a filter is connected, in which case the child is parented under all the locations matched by the filter.
The child hierarchy to be parented.