CustomAttributes

Applies arbitrary user-defined attributes to locations in the scene. Note that for most common cases the StandardAttributes or renderer-specific attributes nodes should be preferred, as they provide predefined sets of attributes with customised user interfaces. The CustomAttributes node is of most use when needing to set an attribute not supported by the specialised nodes.

user

Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.

out

The processed output scene.

enabled

The on/off state of the node. When it is off, the node outputs the input scene unchanged.

in

The input scene

filter

The filter used to control which parts of the scene are processed. A Filter node should be connected here.

attributes

The attributes to be applied - arbitrary numbers of user defined attributes may be added as children of this plug via the user interface, or using the CompoundDataPlug API via python.

global

Causes the attributes to be applied to the scene globals instead of the individual locations defined by the filter.