Applies a user defined processing loop to a scene. The content of the loop is defined by the node network placed between the previous and next plugs. The input scene is sent around this loop for a set number of iterations and then emerges as the output scene.
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
The processed output scene.
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
The input scene
The scene to be used as the start of the next iteration of the loop.
The result from the previous iteration of the loop, or the input scene if no iterations have been performed yet. The content of the loop is defined by feeding this previous result through the scene processing nodes of choice and back around into the next plug.
The number of times the loop is applied to form the output scene.
The name of a context variable used to specify the index of the current iteration. This can be referenced from expressions within the loop network to modify the operations performed during each iteration of the loop.