0.95.0¶
UI¶
- Improved SceneReader UI with right click menu for toggling tags on and off in the tags and sets plugs.
 
Scene¶
- Added preliminary support for sets (#92).
- Added a Set node. This allows users to manage sets of named locations (with optional wildcards) as part of their graph flow.
 - Replaced “gaffer:forwardDeclarations” globals entry with a private set named “__lights”.
 - Updated hierarchy modifying nodes to also modify sets to keep them in sync with the hierarchy.
 - Implemented loading of tags as sets in SceneReader.
 - An upcoming release will contain a SetFilter for actually making the sets useful.
 
 - Added a FreezeTransform node (#822).
 
RenderMan¶
- Fixes IPR bug where shaders could leak onto the wrong objects.
 
API¶
- Typedefed PathMatcherData into GafferScene namespace.
 - Optimised PathMatcher (the underlying data structure for sets).
 - Replaced GafferScene::Render base class with RendererAlgo.h header.
 - Simplified Executable nodes and tidied up implementation, in preparation for actually integrating Despatchers properly.