Reference : Added support for fileName search paths (#3049).
Set the new
GAFFER_REFERENCE_PATHSenvironment variable in order to load relative Reference files.
Catalogue : Fixed bug when viewing a Catalogue after a ShaderView (#3113).
Note this is actually a change to ShaderPlug itself, not to Catalogue.
Camera : Fixed bug in compatibility config (#3100).
Wedge : Fixed to work without compatibility configs (#3122).
AnimationEditor : Fixed bug affecting animated promoted plugs (#3106).
UIEditor : Fixed bug with ‘/’ in presets (we now replace ‘/’ with ‘_’) (#3103).
Viewer : Fixed potential deadlocks when editing the camera in the Viewer (#3121).
Added “Anatomy of a Camera” article to “Working with Scenes” section (#3050).
Added missing shortguts for “Controls and Shortcuts” (#3111).
Fixed recent screengrab errors and build targets (#3066).
Fixed shader assignment variable in Python tutorial (#3099).
Fixed reference to ‘root’ in Expression Scripting Reference (#3107).