Produces scenes containing a sphere.
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
The output scene.
The on/off state of the node. When it is off, the node outputs an empty scene.
The name of the object in the output scene.
A list of sets to include the object in. The names should be separated by spaces.
The transform applied to the object.
The type of object to produce. May be a SpherePrimitive or a Mesh.
Radius of the sphere.
Limits the extent of the sphere along the lower pole. Valid values are in the range [-1,1] and should always be less than zMax.
Limits the extent of the sphere along the upper pole. Valid values are in the range [-1,1] and should always be greater than zMin.
Limits the extent of the sphere around the pole axis. Valid values are in the range [0,360].
Controls tesselation of the sphere when type is Mesh.