Saves objects to disk using the writers provided by the Cortex project.
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
Input connections to upstream nodes which must be executed before this node.
Input connections to nodes which must be executed after this node, but which don’t need to be executed before downstream nodes.
Output connections to downstream nodes which must not be executed until after this node.
Container for custom plugs which dispatchers use to control their behaviour.
Maximum number of frames to batch together when dispatching tasks.
Causes this node to be executed immediately upon dispatch, rather than have its execution be scheduled normally by the dispatcher. For instance, when using the LocalDispatcher, the node will be executed immediately in the dispatching process and not in a background process as usual.
When a node is made immediate, all upstream nodes are automatically considered to be immediate too, regardless of their settings.
The object to be written to disk.
The name of the file to write.
Supported file extensions : bmp, bw, cin, cob, dds, dpx, env, exr, fits, hdr, ico, idx, iff, int, inta, jfi, jfif, jif, jpe, jpeg, jpg, mc, mxr, obj, pbm, pdc, pdd, pfm, pgm, pic, png, pnm, ppm, psb, psd, rgb, rgba, rgbe, rla, sgi, sm, socket, swa, sxr, tga, tif, tiff, tpic, tx, vsm, z, zfile
Additional parameters specific to the format of the file being written. These are created automatically based on the extension when the fileName is specified.