1.4.2.0
Features
ContactSheet : Added new node for creating contact sheets from multiple input images.
LightPositionTool : Added
Diffusemode for placing lights along the normal of the target position.
Improvements
TweakPlug :
ListAppend,ListPrependandListRemovemodes are now supported for string values. In this case, the string is treated as a space-separated list.Cycles :
Changed default value for
principled_bsdf.specular_ior_levelto0.5, matching Blender.Added support for
uv.tangentanduv.tangent_signprimitive variables to assist in rendering with normal maps (#5269).
AttributeQuery, PrimitiveVariableQuery, ContextQuery, OptionQuery, ShaderQuery : Added support for querying arrays of length 1 as their equivalent scalar types.
CodeWidget : Added Ctrl+L shortcut for selecting all text on the current line.
AttributeTweaks, CameraTweaks, ShaderTweaks, OptionTweaks, PrimitiveVariableTweaks :
Added support for a
{source}token which is substituted with the original value when tweaking a string inReplacemode.Added tooltips documenting the tweak modes.
3Delight : Added automatic render-time translation of UsdPreviewSurface shaders to 3Delight.
USDLight :
Added Arnold-specific extension parameters.
Added parameter tooltips.
LightEditor : Added columns for Arnold-specific parameters on USD lights.
Switch : Added
deleteContextVariablesplug.
Fixes
Viewer : Fixed Cycles shader balls.
TweakPlug : Fixed incorrect results and potential crashes in list modes.
USD : Fixed
Unsupported value type "StringData" for parameter "input"warning when convertingUsdTransform2dshaders with noinconnections to Arnold.File Browser : Windows only : Fixed bug in
HiddenFilePathFilterthat caused sequences to be treated as though they are hidden files (#5810).
API
PlugAlgo :
setValueFromData()andcanSetValueFromData()now support conversion of arrays of length 1 to their equivalent scalar types.BoxPlug : Added Python bindings for
ValueType,PointTypeandChildTypetype aliases.RenderPassEditor : Added
deregisterColumn()method.DocumentationAlgo : Added table and strikethrough support to
markdownToHTML().LightEditor : Added
columnNameparameter toregisterParameter()method, matching the behaviour ofRenderPassEditor.registerOption().USDShader : Added support for loading from the UsdSchemaRegistry as well as from the SdrRegistry. This is now used when loading UsdLuxLights.
PlugLayout : Added support for activators in Boxes and extension nodes by allowing
layout:activator:activatorNamemetadata to contain a Python string to be executed. Execution is performed in an environment where aparentvariable refers to node or plug represented by the layout, and from which plug values can be obtained.ContactSheetCore : Added a new node to do provide the basis for networks that create contact sheets from multiple input images.
Build
MacOS : Fixed issue where
Python.frameworkmay not be found when building with a prebuilt dependencies package.