1.6.21.6
Fixes
Cycles : Fixed rendering of shaders written with
IECOREUSD_WRITE_CONFORMANT_OSL_SHADERS=1.MergeMeshes, MergeCurves, MergePoints : Fixed crash when merge is sorted by a primitive variable and none of the locations to merge contain primitives.
SceneReader : Fixed loading of float-precision orientations from the USD
PointInstancer.orientationsfattribute. Previously only the half-precisionorientationsattribute was supported.
Build
Cortex : Updated to version 10.6.7.2.