1.6.21.3

Fixes

  • MeshNormals : Fixed bug that created an unnamed PrimitiveVariable if the normal plug was set to “”.

  • RenderMan :

    • Fixed handling of connections between floats and color/vector components.

    • Fixed bug preventing attributes from being deleted from lights during an interactive render.

  • VectorWarp : Fixed crash with pixel offsets much larger than any reasonable image.