1.4.6.0
- EditScopePlugValueWidget : Added icon representing the Edit Scope node colour. 
Fixes
- LightPositionTool : Fixed bug that caused the target/pivot positions to be lost when placing a light with Z scale not equal to 1.0. 
- SceneWriter : - Fixed writing of locations with names that are not valid USD identifiers. 
- Fixed handling of shader parameters not supported in USD, such as texture inputs to OpenGLShader. 
 
- SceneReader : Fixed duplicate loading of - arnold:*attributes on lights. These are now omitted, since they are converted to parameters on the light shader itself.
- ShaderTweaks : Fixed potential crash if a ShaderTweakProxy was used to accidentally create a cyclic connection. 
- Spreadsheet : Fixed “Sets”, “Operators” and “Select Affected Objects” popup menu items, which were broken in 1.4.5.0. 
Build
- Cortex : Updated to version 10.5.8.0. 
API
- Menu : Menu items with “checkBox” enabled now draw their checked indicator in place of their “icon” when both are defined. 
- Image : Added - createSwatch()static method.