0.45.0.0¶
Features¶
Improvements¶
- Viewer :- Improved performance significantly when selecting large numbers of objects (#2450, #2486).
- Improved reporting of errors involving look-through cameras (#2490).
- Improved camera selection UI (#2490).
- Added default camera settings dialogue (#2490).
- Added Ctrl+K shortcut to fit clipping planes to selection (#2490).
- Added Ctrl+F shortcut to frame selection and fit clipping planes to match (#2490).
- Added context menu (#2490).
 
- SceneHierarchy (#2450, #2486) :- Improved performance significantly when selecting or expanding large numbers of objects.
- Multiple selections made in the Viewer are now highlighted properly in the SceneHierarchy (#76).
 
- Significantly reduced file sizes and load times for scripts containing many shader and/or light nodes (#2455).
- NodeGraph
- ScriptNode :
- ArnoldAttributes : Added attributes to control volume motion blur (#2433).
- Arnold : Added support for OSL shaders with multiple outputs (#2494).
- Stats/Execute apps : By default the current frame stored in the script is
executed, rather than frame 1 as before. Use the -framescommandline argument to specify a specific range of frames to execute (#2468).
- CompoundDataPlugValueWidget : Added array types to plug creation menu (#2433).
- Startup : Startup files are now executed in isolated scopes, so they cannot accidentally rely on other startup files (#2462).
- Expression : Python expressions can now read from CompoundDataPlugs (#2484).
Fixes¶
- Appleseed : Fixed crashes when editing cameras during interactive renders (#2489).
- Browser : Fixed bug caused by missing import (#2449).
- OpenColorIO : Added workaround for OpenColorIO bug whereby config parsing would fail for non-English locales (#1654, #2460).
- Python wrappers : Fixed exception translation (#2459).
- BoxIn : Plug values are now preserved when promoting an input plug (#2461).
- Tractor Dispatcher : Fixed accumulation of tractor plugs on TaskNodes (#2463).
- GraphComponent : Fixed bug which could prevent multiple scripts from being loaded in parallel (#2464).
- GraphComponentPath : Fixed bug whereby children did not inherit the filter from their parent (#2465).
- OSLLight : Fixed metadata for child plugs of parameters (#2474).
- Shader : Fixed serialisation bugs introduced in version 0.43 (#2454, #2455).
- Spline UI : Prevented creation of multiple editing dialogues for the same plug (#2472).
- Added backwards compatibility for scripts referencing the old
GafferScene.PathMatcher,GafferScene.PathMatcherDataandGafferScene.PathMatcherDataPlugtypes (#2457).
- Layouts :
- ScriptNode :
- Viewer (#2490) : Fixed bug where centre of interest was lost when switching between the default and look-through cameras.
- PlugValueWidget : Fixed bug that allowed drags to be received for read-only plugs (#2503).
- GUI App : Errors are now reported correctly when loading files from the command line (#2499).
- Serialiser : Fixed handling of exceptions in Python serialisers (#2475).
- Expression : Fixed initial UI state so that the expression is not editable until a language has been chosen. This avoids problems where an expression was entered and then lost when the language was set (#2482).
- PlugAlgo : Fixed problems with metadata promotion when using non-Box parents (#2488).
- NodeAlgo : Fixed attempts to apply user defaults to plugs that are not settable (#2507).
API¶
- PathListingWidget : Added faster expansion and selection methods using
IECore.PathMatcher()to store sets of paths (#2450).
- AuxiliaryNodeGadget : Added new class to represent nodes like Expression and Animation in the NodeGraph (#2458).
- Style : Added stateargument torenderAuxiliaryConnection()(#2473).
- Added GafferUI.Backups class (#2469).
- ImageGadget : Added loadTexture()method (#2490).
- ViewportGadget : Added fitClippingPlanes()method (#2490).
- Viewer : Added viewContextMenuSignal(). This allows context menus for views to be customised using the same basic mechanism we use in the NodeGraph and elsewhere. (#2490).
- FileMenu : Added addScript()function (#2499).
- Serialisation : Improved support for Python serialisers (#2475).
- ConnectionCreator : Added new class to improve drag & drop functionality in the NodeGraph (#2480).
- ContextAlgo : Added affects*Paths()methods (#2486).
Breaking Changes¶
- Stats app : Replaced -frameparameter with-frames(#2468).
- Style : Changed signature for renderAuxiliaryConnection()method (#2473).
- View : Removed framingBound()method (#2490).
- RendererAlgo : Renamed createDisplayDirectories()tocreateOutputDirectories()(#2452).
- PlugAdder (#2480) :- Removed edgeconstructor argument.
- Changed base class.
 
- Removed 
- Nodule : Changed base class (#2480).
- ConnectionGadget : Changed base class (#2480).
- NodeGadget : Renamed noduleTangent()toconnectionTangent()(#2480).
- ContextAlgo : The scene selection is now stored as a PathMatcher and not StringVectorData (#2486).
- SceneGadget : Changed signatures for methods for accessing selection and expansion (#2486).
- Style : Added new renderAuxiliaryConnection()virtual method (#2497).