0.55.1.0

Improvements

  • Stats app : Added node compute counts to performanceMonitor script annotations.
  • UIEditor :
    • Made the Plugs tab resize the editor window so the Presets section is fully visible when expanded.
    • Added options to the Node tab to turn on and off Box node plug creator decorations.

Fixes

  • Viewer : Fixed light filter visualisation.
  • ArnoldLightFilter : Fixed bug which caused animated light blockers to lose their transform.
  • NodeEditor : Fixed bug that allowed drag and drop to create unwanted input connections to output plugs.
  • GraphComponent : Fixed bug that allowed construction with an invalid name (#3436).
  • Layouts : Keyboard shortcuts will now work in detached panels restored with a layout.
  • Rotate/TranslateTool : Fixed a potential crash if targeted mode was used with an empty selection.
  • RotateTool : Fixed a bug when applying targeted mode rotations that introduced arbitrary roll around the z-axis (#3439).
  • TabbedContainer : Fixed a bug that caused an exception when the last tab in a container was closed.
  • ArnoldLight : Fixed a bug that prevented OSL shaders being used with Arnold lights.
  • GraphEditor : Fixed several bugs and a crash that could occur when a parent of the editor’s root node was changed or deleted.
  • Parent : Fixed bug which prevented loading of Parent nodes with a promoted children plug (#3464).
  • Group/Parent : Fixed processing of invalid input sets. This now omits the invalid set members rather than throwing an error.
  • ImageReader : Fixed bug which meant that changes to the default format were not respected.
  • UVInspector : Fixed bug which prevented alternative UV sets from being viewed.
  • SceneInspector : Fixed bug comparing objects where a particular primitive variable existed on only one of the objects (#3432).